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Sport Mafia

Our flagship game

Status
Open now
Format
Ten players and a host
Level
All levels, newcomers welcome

Upcoming games Book via Telegram

How to play in short

  1. Ten players sit at the table with a host. The host does not play: they announce night and day and keep order.
  2. Each player gets a role card that only they can see.
  3. At night everyone is silent. The black team silently picks who leaves the game. The Don looks for the Sheriff, and the Sheriff looks for the black team.
  4. During the day each player has one minute to speak. In that minute a player can nominate someone for the vote.
  5. The table votes on who leaves the game. The player who leaves gets a last word.
  6. Nights and days repeat until one team wins.

Roles

  • Civilian. Six red players with no special ability. They look for contradictions in speeches and votes and protect the team from wrong conclusions.
  • Sheriff. A red player who checks other players at night and learns which team they belong to.
  • Mafia. Two black players. They know each other, choose at night who leaves the game and persuade the table by day.
  • Don. The leader of the black team. At night the Don looks for the Sheriff.

How the game ends

The red team wins when no black players are left at the table. The black team wins when there are as many of them as red players.

If you have never played

That is fine: before the first game we explain the rules in ten minutes, and everyone starts from zero. The club's rules are based on the rules of FIIM.

More about Sport Mafia: the full lessons and rules in the Academy

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