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A practice game from start to finish

Practice · 7 min readWork in progress

A review of one practice game: hidden roles, the zero night, the first speeches, voting, two nights and two possible developments. The roles and lines were made up for teaching.

Starting data: hidden information for the coach

Seats: no. 1 civilian, no. 2 mafia, no. 3 civilian, no. 4 sheriff, no. 5 civilian, no. 6 don, no. 7 civilian, no. 8 mafia, no. 9 civilian, no. 10 civilian. This layout must not be shown to the learners until the end of the review. The study model assumes, for simplicity, that after a night shot one player leaves when the black team's targets match; further tournament subtleties are left out of the scenario. All the votes below are model results, not an instruction for the referee.

The zero night: the agreement

The black team 2-6-8 get to know each other. The don, no. 6, shows the first order: 9 → 1 → 7. The partners confirm the order. The plan for the day: no. 2 plays a careful analyst, no. 8 argues with no. 2 on a secondary question, and no. 6 prepares an alternative sheriff version in case the real sheriff reveals themselves. Why this works: everyone knows the target and their own role. Why it may fail: no. 8 clashes with no. 2 too demonstratively, and no. 6 announces a false check too early. The coach asks: which actions of the team can really be proved by the end of the day?

Day 1: the first speeches

PlayerContent of the study speechWhat to notice
No. 1First I want to hear arguments; I am not ready to name black players by emotion.A moderate position with no specific candidate.
No. 2No. 3 speaks in general words; I want specifics from them about no. 5.A black player creates a question that can be checked, without giving away a partner.
No. 3No. 2 asked a useful question, but did not say why no. 5 should answer.A red player analyses the logic of the argument.
No. 4I am interested in no. 2 and no. 8: both talk about the positions of others but reveal little of their own.The sheriff marks the field for a future check.
No. 5No. 4 gave two targets for testing the logic; no. 1 is too cautious for now.Does not confuse caution with a black card.
No. 6No. 3 attacks no. 2 sharply without a plan of their own; I will nominate no. 3.The don forms an alternative line.
No. 7No. 6 called no. 3 black, but did not explain which move contradicts them.A red player asks for facts.
No. 8I do not like no. 2 for now, but no. 3 is too sure about them.A black player creates distance from a partner.
No. 9I will compare no. 6 and no. 8: both shift emphasis depending on the previous speech.Gives structure to the table.
No. 10I need an answer from no. 6: why is no. 3 more dangerous than no. 8?Tests the logic of the priority.

After the round: how a beginner should reason

  1. Write down the facts: no. 6 nominated no. 3; no. 4 suspected no. 2 and no. 8; no. 8 distanced themselves from no. 2.
  2. Separate the versions: "no. 8 and no. 2 may be on different teams" is only a hypothesis, not a fact.
  3. Choose two questions for the next round: what exactly does no. 6 count as black about no. 3? Why does no. 8 find no. 2 suspicious?
  4. Do not reveal the hidden cards: the coach judges the quality of the decision, not whether the beginner guessed the mafia.

Voting on day 1: a study fork

Suppose the candidates no. 3 and no. 8 are accepted. In the study model the votes split 6 against no. 3 and 4 against no. 8, and no. 3 leaves. This illustrates a majority and does not describe all official voting procedures. The civilians lost a player.

Review. No. 6 got a red player removed; no. 2 may have voted against no. 3, but that does not make them black automatically. No. 4 now must decide whether to check no. 6 (the initiator) or no. 8 (the alternative candidate).

Night 1: actions and risk

The mafia successfully chooses no. 9 under the agreement. The sheriff, no. 4, checks no. 6 and gets a black result. For teaching, stop the scenario here: ask what options the sheriff has: reveal at once, give a hidden signal in their speech, or wait for the next round? Each option carries a risk.

Day 2: two competing stories

No. 4: "I am the sheriff. I checked no. 6: black. Yesterday I paid attention to no. 2 and no. 8, but I checked no. 6 after their active push for no. 3. Today I nominate no. 6." No. 6: "I am the sheriff. I checked no. 3: red, but they have already been removed. No. 4 is using the death of no. 3 for a convenient reveal. I ask you first to compare our earlier positions." This is a deliberately disputed model of the false sheriff. The learner must ask both the same questions: why was this check chosen; when was the decision to reveal taken; how do the earlier votes fit with the check; who gains from the proposed vote. The answers are judged by consistency, not by how confident the speech sounds.

Branching: two alternatives

Branch A: the table believes no. 4 and removes no. 6. Then the mafia loses its don, but no. 2 and no. 8 remain; for the next night the consistency of the static order matters. Branch B: the table removes no. 4. Then the red team loses the sheriff and their exact information. Both branches are reviewed separately; this is an exercise in cause and effect.

Final round: reconstructing the logic

For each branch the coach builds a final trio with one black and two red players, for example no. 2, no. 5 and no. 7. Give the learners only the history of votes and speeches. Each one must, in 60 seconds: name their choice; give two observable facts; explain the alternative; say what could change the decision. A sample: "I vote for no. 2 not because I find them unpleasant. In the first round they accused no. 3 of having no arguments, but then supported their removal without explaining why no. 8 was no longer suspicious. No. 5, on the other hand, kept the same position twice, one that can be checked."

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