Roles
Six roles and three sides: the city, the Irish and the Italians. A game has 7 civilians, the Sheriff, the Irish Boss and Gangster, and the Italian Don and Mafioso.
- Civilian, the city. No night checks. Knows only their own role.
- Sheriff, the city. On the first night checks two different players, then one at a time. Knows the results of their checks: the city, the Irish mafia or the Italian mafia.
- Irish Boss, the Irish. Checks one player: is that the Sheriff or not; takes part in choosing the target. Knows the Gangster.
- Irish Gangster, the Irish. No night checks; takes part in choosing the target. Knows the Boss.
- Italian Don, the Italians. Checks one player: is that the Sheriff or not; takes part in choosing the target. Knows the Mafioso.
- Italian Mafioso, the Italians. No night checks; takes part in choosing the target. Knows the Don.
The roles of eliminated players are not revealed until the end of the game. Each role is described in detail on its own page, and the interaction of the roles is covered on the page who knows what.
- CivilianThe civilian in Irish Mafia: how to play without knowing the roles, ask questions, weigh suspicions and vote with three sides in mind.
- SheriffThe Sheriff in Irish Mafia: two checks on the first night, what a colour means, the modes of revealing, the false Sheriff and typical mistakes.
- Irish BossThe Irish Boss knows the Gangster and looks for the Sheriff. The first day, a found Sheriff, losing a partner and typical mistakes.
- Irish GangsterThe Irish Gangster: independent cover, hunting the Italians, playing while the Boss lives and after the Boss dies.
- Italian DonThe Italian Don: control of information, the night search for the Sheriff, strategy against the Irish and playing after the Don dies.
- Italian MafiosoThe Italian Mafioso: playing as number two, finding the Irish, the night choice and the autonomous endgame after the Don dies.
